damien canderle canderled Location: Lyon, France Language(s):
English, French Member Since: October 2002 Last Updated: 23 June 2008 Portfolio Views: 324296 Chosen as Favorite: 504
Hey
I really like your alien model, it is so well detailed and "alive". Great colors and posing as well.
(And I don't even usually like aliens, hehe)
Can you please tell me how you made it that way? Is it simply a very heavy model that only studio computers can handle or did you use a technique I'm not aware of? (When texturing in Zbrush 3.1 I noticed I need more polygons in order to have better detail, so to have this amount of detail don't you need like 10m polygons?)
Hey
I really like your alien model, it is so well detailed and "alive". Great colors and posing as well.
(And I don't even usually like aliens, hehe)
Can you please tell me how you made it that way? Is it simply a very heavy model that only studio computers can handle or did you use a technique I'm not aware of? (When texturing in Zbrush 3.1 I noticed I need more polygons in order to have better detail, so to have this amount of detail don't you need like 10m polygons?)
Hey
I really like your alien model, it is so well detailed and "alive". Great colors and posing as well.
(And I don't even usually like aliens, hehe)
Can you please tell me how you made it that way? Is it simply a very heavy model that only studio computers can handle or did you use a technique I'm not aware of? (When texturing in Zbrush 3.1 I noticed I need more polygons in order to have better detail, so to have this amount of detail don't you need like 10m polygons?)
I'm definately liking your video. I hope you enjoyed Siggraph in San Diego. I was there as well being a Student Volunteer Team Leader. Great Zbrush work though, keep it up.